Crystal Chasers League - Radial City

Crystal Chasers League is an online party action game with a fun roster of mascot characters, whimsical power-ups, and vehicles.

As a Game and Level Designer on Crystal Chasers League, I worked on Radial City creating blockouts, playtesting, and iterations with final 3D elements. Radial City was also created with Modular Level Design principles, speeding up the process of creation and iterations.

All levels have a multiplayer arena gameplay style, with quick matches, multiple game modes, and a lot of action! The collaborative process at Flipstar helped us shape the levels at their finest, with a lot of playtesting, concepts, and iterations.

Cheers to Flipstar Team!

Initial Level Design: Rafael Arrivabene
Concepts: Israel Dilean
3D Art: Karolina Lohn Krüger, Andre Carbonieri, Rene Ferreira, Gabriel Cardoso and Imanol Matias